class demos in 60 minutes

Last week I did two 60 minutes demos in class…

One was to showcase painting from scratch, the other was about photo bashing with some overpaints. Kinda happy how much I get done in an hour nowadays. Looking back to my older stuff, a 60 minute demo did not contain that much detail. Sometimes I just managed to do an upper body design or a bust.

Below I included the greyscale paint for the painting demo and attached the used stock photos for the photo bashing demo. Enjoy.

Concept art smarts used:

  • Photobashing for quick character ideation.
  • Photo based texturing.

concept art tutorial

concept art tutorial

concept art tutorial

concept art tutorial

Resources:
anatomy reference from posespace.com
textures from cgtextures.com
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