Tag: architecture-showcase

Showcase of artists and studios sharing how they create game spaces. With a strong focus on process shots, sheets, tutorials and WIP shots. Some detailed exploration of spaces and references from film and illustration as well.

Orwellian Environment Design in Arkham City

How Arkham City came to be... Arkham City – the titular location of the 2011 third-person action-adventure by Rocksteady Studios – is a human rights violation from start to finish. It's somewhere between a stalag and a ghetto, where unwanted people are just dumped without resources or help and are...

target concepts – Overwatch

A nice comparison shot between the early concept works to capture the feel of the map (inspirational concept) and then later some iterations of the visual target (how it was meant to actually look in the game and cinematics). via