doom

Doom is not only an influential classic, but also persistently modded, remixed, referenced and played. Worth keeping an I on.

80minutes Doomguy Concept Art Process

concept art process gif doom

Here is another 80minutes concept painting I did as a warm up before contract work.

You can find a step-by-step gif below and a dirty secret image of the raw photobashed gun design.

doom guy concept art doom

Concept art smarts used:

  • Photobashing for quick prop/weapon ideation.
  • Bashing of stock 3D assets to quickly add greebles.
  • Color picker used on original art to get proper palette.
  • “Selective Color” adjustment for quick color correction.

As most of my exercises are done, this concept was time boxed. Meaning I limited my time to max 90minutes to finish this piece, prioritizing completion over execution. You can see it in the often rough details and brutal photobashing contained in the design. Since this was fan art I also had official Doom art ready as reference and as color palette to raid with Photoshops color picker tool.

Here is how the photobashing of the weapon looks like without overpainting and color correction, using bought pre-rendered 3D and photo stock images:

weapon design concept art tutorial

And here is the step-by-step gif (>1mb, so please be patient on slower lines):

character design process gif doom marine

Til next time. Cheers.

Like what you read? Please, share and consider supporting the site!

Doom Pixel Demake

I experimented with demaking some Doom sprites and backgrounds. This is a super fun exercise for pixel artist and I’m definitely going to make more. It’s interesting to see what you come up with, being limited to even lower specs than the original artists.

doom pixel remake anjin anhut

I stuck with the original pixel resolution but limited the color palette to 12 colors total, to see how that would look. It forced me to be less painter-ish and made the game look a bit more cartoony. I also found myself make heavy use of straight blacks to keep the overall dark tonality of what Doom is to me.

Here is a comparison of a full original screenshot versus my remake… 128 colors for the original, 12 for my version…

doom demake pixel art

Like what you read? Please, share and consider supporting the site!

HD Doom Sprites Thread

Forum members at http://forum.zdoom.org/viewtopic.php?f=19&t=30879&sid=346a4753c5a3e76506d92f22a6629cf7 explore how to make HD versions of Doom sprites.
Fun experimentations with upscaling and downscaling techniques as well as overpainting…

Here are a few impressions:doom remake hd sprites

doom remake hd sprites

doom remake hd sprites

doom remake hd sprites

doom remake hd sprites

Like what you read? Please, share and consider supporting the site!